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// Type definitions for debug 4.1
// Project: https://github.com/visionmedia/debug
// Definitions by: Seon-Wook Park <https://github.com/swook>
// Gal Talmor <https://github.com/galtalmor>
// John McLaughlin <https://github.com/zamb3zi>
// Brasten Sager <https://github.com/brasten>
// Nicolas Penin <https://github.com/npenin>
// Kristian BrĂ¼nn <https://github.com/kristianmitk>
// Caleb Gregory <https://github.com/calebgregory>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
declare var debug: debug.Debug & { debug: debug.Debug; default: debug.Debug };
export = debug;
export as namespace debug;
declare namespace debug {
interface Debug {
(namespace: string): Debugger;
coerce: (val: any) => any;
disable: () => string;
enable: (namespaces: string) => void;
enabled: (namespaces: string) => boolean;
formatArgs: (this: Debugger, args: any[]) => void;
log: (...args: any[]) => any;
selectColor: (namespace: string) => string | number;
humanize: typeof import('ms');
names: RegExp[];
skips: RegExp[];
formatters: Formatters;
}
type IDebug = Debug;
interface Formatters {
[formatter: string]: (v: any) => string;
}
type IDebugger = Debugger;
interface Debugger {
(formatter: any, ...args: any[]): void;
color: string;
diff: number;
enabled: boolean;
log: (...args: any[]) => any;
namespace: string;
destroy: () => boolean;
extend: (namespace: string, delimiter?: string) => Debugger;
}
}