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/** Detect free variable `globalThis` */
const freeGlobalThis = typeof globalThis == 'object' && globalThis !== null && globalThis.Object == Object && globalThis;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeFloor = Math.floor,
nativeRandom = Math.random;
/**
* The base implementation of `_.random` without support for returning
* floating-point numbers.
*
* @private
* @param {number} lower The lower bound.
* @param {number} upper The upper bound.
* @returns {number} Returns the random number.
*/
function baseRandom(lower, upper) {
return lower + nativeFloor(nativeRandom() * (upper - lower + 1));
}
module.exports = baseRandom;